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Your blades still whizz around, the upgrade path remains familiar and the introduction of magic touches to your Blades Of Chaos (the only main weapon) is hardly a shock. That said, whilst the story will be fresh enough, it should be obvious enough that if you’ve played the first God of War, Ascension needs to end with largely a blank slate – no spoilers, but don’t be expecting to take any new-found buddies past the credits screen.Īnd although this game is set before Kratos was a god, despite a couple of minor tweaks to the control method (circle’s now used for secondary, temporary weapons you find littering the floor, for example) Ascension plays exactly as you’d expect it to do. “don’t be expecting to take any buddies past the credits screen” This might be a younger, mortal Kratos, but he’s still deadly and just as capable of slicing and dicing. There’s a nice little sidestep or two with the chronological order here, but don’t arrive hoping for something deep and meaningful – that would dilute what these games are about and, quite frankly, any nuances would get lost among the fury and destruction. This is means-to-an-end storytelling, an exposition thin with details in order to keep the plot advancing down the same linear route they always do. This is still very much the same God of War game as the rest of them on the surface, but there’s also a glimpse of the personable angle seen in the PSP games here, and it’s actually most welcome.ĭon’t go in expecting Heavy Rain, or anything deep, of course. If you’re a fan of the series, Santa Monica’s latest (and last) PS3 God Of War game hardly strays far from the beaten path, but does at least attempt to inject a little bit of diversity into the story.Ī little. But is there room for another entry in Kratos’ story? Sony seem to think so, shoehorning Ascension in before every other game in the series, and creating something of a foundation for everything that happens afterwards. Thankfully, there’s nothing else as glaringly problematic, the rest of Ascension plays nicely enough.